Goblin 570 tail overshooting on fast right turns

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zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Hi i have a goblin 570 tail locks and hold good no wagging no any problem during hovering. When i fly fast and i do right turn then tha tail is doing fast overshooting Can someone give me some tips for that issue? Thanks
ZeXx86
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What is your Pitouette consistency and Rudder delay?
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zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Hi the rudder delay is 2 and pirouette consistency is 177. My rudder servo is kst bls805x
Some extra infos, my gyro gain is at 70% i try 80% but now changes
Rudder dynamic is 6. Thanks
zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Any tips please?
ZeXx86
Site Admin
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Joined: Mon 29. Apr 2013 16:06:44
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Hello,

your tail servo is little bit specific and require different servo arm length.
Can you also let me know what are your current Rudder End-point values?
Changing Rudder servo arm length can help a lot. Your settings looks good. You can set Rudder Delay to 0.

Also make sure that tail slider (if present) is not touching the push rod or even that push rod is not bent there.
Any friction there will make tail performance worse.

Decreasing Gyro gain will help for sure too. Then if needed, you can set Rudder Revomix to 2-3. Revomix shouldn't be needed normally in any case, but can be helpful when using lower Gyro Gain.
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zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Hi the tail end points are both 90
zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Do you think that i must reduce a bit rudder end point to the side that makes overshooting? So to decrease litle the angle of tail blades?
ZeXx86
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You can try to make rudder servo arm shorter if possible. Then please readjust rudder end-points.
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zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Ok i will move ball link one hole up but what you think is godd value for end points, 90 -100 is ok?
zino
Posts: 59
Joined: Mon 03. Jan 2022 18:08:45

Ok i will move ball link one hole up but what you think is godd value for end points, 90 -100 is ok?
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