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Re: More granular control of Rescue Pitch
Posted: Fri 02. Mar 2018 20:24:09
by jjuk
Will there be any more updates to the spirit? There's not been an update for a long time now and you were discussing lots of new features / tweeks that i would like to use.
Re: More granular control of Rescue Pitch
Posted: Fri 02. Mar 2018 22:02:36
by ZeXx86
Of course there will be

But we can't release until it is finished. This time there will be more news, so it require more time. More you wait, more you will get

Re: More granular control of Rescue Pitch
Posted: Mon 05. Mar 2018 8:58:01
by toto_gt
jjuk wrote:Will there be any more updates to the spirit? There's not been an update for a long time now and you were discussing lots of new features / tweeks that i would like to use.
Well i guess the next major one, is the one with GPS. Which explains the long delay.
Re: More granular control of Rescue Pitch
Posted: Sun 01. Jul 2018 17:25:12
by jjuk
Any news on the new version? Any chance of a beta release?
There's a few features that I'd really like to use asap namely:
Improved rescue settings;
Safety checkbox to disable the motor when connected to usb;
Tail slider adjustment fix;
Arrow keys to move sliders.
Re: More granular control of Rescue Pitch
Posted: Sun 05. Aug 2018 11:06:33
by ianboom
I'm interested in the new bail out settings.
I've bought a Goblin 380 with a Vbar and the bailout is really good as it levels and the heli and climbs, but the climb rate slows. So, yesterday when I first used it, I got the heli under control quick. Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!
I've just started hovering inverted (about 50 foot up!) and worry if I bail out my Trex550 with the spirit I'll bail out and loose sight of it!
Perhaps the GPS module 'net' would stop it going too high?
Re: More granular control of Rescue Pitch
Posted: Sun 05. Aug 2018 17:42:10
by FrankFuss
ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!
This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.
Re: More granular control of Rescue Pitch
Posted: Mon 06. Aug 2018 5:09:50
by RedJacket
FrankFuss wrote:ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!
This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.
I second that. But GPS can help him. There's RETURN TO HOME function that will greatly help in that case.
Re: More granular control of Rescue Pitch
Posted: Mon 06. Aug 2018 15:48:50
by ZeXx86
When using GeoLink and Altitude Limit the Rescue is disabled in short time if the model reached a proper altitude.
Re: More granular control of Rescue Pitch
Posted: Fri 10. Aug 2018 13:23:44
by ianboom
FrankFuss wrote:ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!
This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.
I was thinking this the other day, it would have saved a crash (DX9).
The geo with a fence set up would have helped too.
I now have the licence for the Vbar so can change the settings so the motor cannot be switched off.
I have a spirit taken off a 450 I sold, so am toying with the idea of buying a geo, swapping the vbar for the spirit and selling it-I do like the vbar bail out though!
Re: More granular control of Rescue Pitch
Posted: Sat 15. Sep 2018 18:15:14
by jjuk
jjuk wrote:Any news on the new version? Any chance of a beta release?
There's a few features that I'd really like to use asap namely:
Improved rescue settings;
Safety checkbox to disable the motor when connected to usb;
Tail slider adjustment fix;
Arrow keys to move sliders.
None of these features appear in the latest update. Are you still planning on adding any of these?
In fact, from what I can see there are no changes except gps in the latest update.