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Re: More granular control of Rescue Pitch

Posted: Fri 02. Mar 2018 20:24:09
by jjuk
Will there be any more updates to the spirit? There's not been an update for a long time now and you were discussing lots of new features / tweeks that i would like to use.

Re: More granular control of Rescue Pitch

Posted: Fri 02. Mar 2018 22:02:36
by ZeXx86
Of course there will be :) But we can't release until it is finished. This time there will be more news, so it require more time. More you wait, more you will get :)

Re: More granular control of Rescue Pitch

Posted: Mon 05. Mar 2018 8:58:01
by toto_gt
jjuk wrote:Will there be any more updates to the spirit? There's not been an update for a long time now and you were discussing lots of new features / tweeks that i would like to use.


Well i guess the next major one, is the one with GPS. Which explains the long delay.

Re: More granular control of Rescue Pitch

Posted: Sun 01. Jul 2018 17:25:12
by jjuk
Any news on the new version? Any chance of a beta release?
There's a few features that I'd really like to use asap namely:
Improved rescue settings;
Safety checkbox to disable the motor when connected to usb;
Tail slider adjustment fix;
Arrow keys to move sliders.

Re: More granular control of Rescue Pitch

Posted: Sun 05. Aug 2018 11:06:33
by ianboom
I'm interested in the new bail out settings.
I've bought a Goblin 380 with a Vbar and the bailout is really good as it levels and the heli and climbs, but the climb rate slows. So, yesterday when I first used it, I got the heli under control quick. Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!
I've just started hovering inverted (about 50 foot up!) and worry if I bail out my Trex550 with the spirit I'll bail out and loose sight of it!
Perhaps the GPS module 'net' would stop it going too high?

Re: More granular control of Rescue Pitch

Posted: Sun 05. Aug 2018 17:42:10
by FrankFuss
ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!

This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.

Re: More granular control of Rescue Pitch

Posted: Mon 06. Aug 2018 5:09:50
by RedJacket
FrankFuss wrote:
ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!

This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.
I second that. But GPS can help him. There's RETURN TO HOME function that will greatly help in that case.

Re: More granular control of Rescue Pitch

Posted: Mon 06. Aug 2018 15:48:50
by ZeXx86
When using GeoLink and Altitude Limit the Rescue is disabled in short time if the model reached a proper altitude.

Re: More granular control of Rescue Pitch

Posted: Fri 10. Aug 2018 13:23:44
by ianboom
FrankFuss wrote:
ianboom wrote:Unfortunately, I forgot to flick the bail out switch back and when I did I caught a switch which killed the motor!

This is why you should always have rescue on a spring loaded switch, so that it will disengage rescue when you release the switch.


I was thinking this the other day, it would have saved a crash (DX9).
The geo with a fence set up would have helped too.
I now have the licence for the Vbar so can change the settings so the motor cannot be switched off.
I have a spirit taken off a 450 I sold, so am toying with the idea of buying a geo, swapping the vbar for the spirit and selling it-I do like the vbar bail out though!

Re: More granular control of Rescue Pitch

Posted: Sat 15. Sep 2018 18:15:14
by jjuk
jjuk wrote:Any news on the new version? Any chance of a beta release?
There's a few features that I'd really like to use asap namely:
Improved rescue settings;
Safety checkbox to disable the motor when connected to usb;
Tail slider adjustment fix;
Arrow keys to move sliders.
None of these features appear in the latest update. Are you still planning on adding any of these?

In fact, from what I can see there are no changes except gps in the latest update.