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Hold function
Posted: Fri 04. Aug 2017 18:04:59
by donskills
Curious about the said Hold function in the BD Cortex! Is it useful/fun? Is it something for the Spirit Aero?
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Re: Hold function
Posted: Sat 25. Nov 2017 20:08:02
by threeDfreak
I see that i am not the only one who want that
It is definitely something for the Spirit Aero! It is pure fun like the complete hobby
There is no other FBL System on market who can do that Holding Mode, Stabilisation Mode and Rescure Mode together. There is one FBL System with all three Modes but there you cannot setup different Gyro Gain“s per Axis per Bank. You need much more higher Gain Settings in that Holding Mode than in Stabililsation Mode. With Spirit Aero that could be possible. Then it is definitely the best technical System on Market

Re: Hold function
Posted: Mon 27. Nov 2017 12:59:17
by donskills
Now I am really stoked!! Spirit could sell 3 aero units to every heli unit if the 3d plank community find the Spirit! I am glad to "advertise"!!
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Re: Hold function
Posted: Tue 28. Nov 2017 13:18:58
by ZeXx86
We are sure that we can implement this function. It should be very small modification to our current functions.
So in next firmware it could be there.